AI Insights · Timothy · January 2023
Top 5 Miner Games on Android in Croatia Q4 2022
Discover the performance of the top 5 miner games on the Android platform in Croatia during Q4 2022, including weekly downloads, revenue, and active user trends.
In Q4 2022, the top 5 miner games on the Android platform in Croatia exhibited varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance based on data from Sensor Tower.
Idle Miner Tycoon: Gold & Cash from Kolibri Games saw a consistent weekly revenue trend, peaking at around $65 in mid-November. Weekly downloads showed a downward trend from approximately 1.7K at the start of the quarter to about 185 by the end of December. The game also experienced a decline in weekly active users, dropping from roughly 8.8K to 4.5K over the quarter.
Mining Rush 3D: Idle Games by TapNation had a notable spike in weekly downloads in late October with around 3.1K downloads, but this number decreased significantly to about 114 by the end of December. The game’s weekly active users followed a similar trend, peaking at 5.4K in late October and then declining to around 1.9K by the end of the quarter.
Dig Deep from CrazyLabs LTD showed a gradual increase in weekly downloads early in the quarter, reaching a high of 1.1K in late November before tapering off to 354 by the end of December. Weekly active users for Dig Deep remained relatively stable, peaking at 8.9K in late November and ending the quarter at around 7.6K.
Merge Miners by Supersonic Studios LTD saw its weekly downloads fluctuate, starting at 955 in mid-November, dipping to 283 in early December, and rising again to 735 by the end of the month. In terms of weekly active users, the game saw an increase from 928 in mid-November to 1.5K by the end of December.
Lastly, Gold & Goblins: Idle Merger by AppQuantum exhibited a steady weekly revenue, peaking at around $296 in late October and later stabilizing around $265 by the end of December. The game's weekly downloads showed variability, starting at 265 in late September, peaking at 763 in early October, and ending at around 183 by the end of the year. Weekly active users for Gold & Goblins saw a rise from 2.4K in late September to a peak of 3.3K in early October, before settling at around 1.9K by the end of December.
For more detailed insights and data, visit Sensor Tower.